Traits

In order to trigger a trait, you need a certain amount of "trait points". These are listed in brackets next to the trait's displayed name.

The trigger conditions required to generate trait points are listed under each trait. In the trigger, there is also a percentage chance that, when all the trigger conditions are satisfied, a trait point will be awarded.

Faction Leader Traits
 Bloodless 

Characters with the bloodless trait line disdain combat, violence and war, making them unsuitable generals, but good governors.

Trigger: Character must be faction leader, at least 16 years of age, and have ended a war this turn (1 point, 100% chance)

Anti-traits: Conqueror; Glorious; Praiseworthy

Level One - Bloodless (8)


 * Diplomatic bonus: +5 with other factions
 * Trade tariffs: +6% (faction-wide)
 * Military integrity: -1 (faction-wide)

Level Two - Pacifist (16)


 * Diplomatic bonus: +10 with other factions
 * Trade tariffs: +12% (faction-wide)
 * Military integrity: -2 (faction-wide)

Level Three - Peace-Loving (24)


 * Diplomatic bonus: +15 with other factions
 * Trade tariffs: +18% (faction-wide)
 * Military integrity: -3 (faction-wide)